![]() Special Rules : Terrain Cards allowing to double points when claiming a route.īonus Scoring : 10 Points for most completed tickets. Ticket To Ride: The Heart Of Africa (2012) Mandala Ticket Bonuses (completing a ticket twice with 2 separate routes). Ticket To Ride: Deutschland (2012)īonus Scoring : 10 point for longest route. Starting tickets: Draw 4 keep at least 2.īonus Scoring : 10 point for longest route. 10 points for team with most completed tickets. Special Rules : Team play with a mixture of shared/private wagons/tickets.īonus Scoring : 10 points for team with longest route. Tickets during game : Draw 4 keep at least 1. Starting tickets: Draw 5 keep at least 3 per player. Starting pieces: 27 trains per player matching colour of teammate. untaken tickets to bottom of deck.īonus Scoring : 10 points for most connected cities. Tickets during game : Draw 3 keep at least 1. Can use 4 cards as a loco on a specific route.īonus Scoring : 10 Points for most completed tickets. Special Rules : No restriction on taking face up locomotives, Tunnels, Ferries, Double routes can be used with 3 players. Starting tickets: Draw 5 keep at least 2. ![]() Double routes can be taken 3 player.īonus Scoring : 10 Points for longest route. Special Rules : Locos are Tunnel Cards and no restrictions on taking them. Tickets linking to countries.īonus Scoring : 10 Points for most completed tickets. Choose how many to take from a long and short ticket deck Starting tickets: Draw 4 keep at least 2. Untaken tickets placed at bottom of deck.īonus Scoring : 10 Points for longest route Ticket To Ride: Marklin (2006) Untaken starting tickets are removed from the game. Starting tickets: Draw 1 Long Ticket and 3 Normal tickets keep at least 2. Tickets during game : Draw 3 keep at least 1.īonus Scoring : 10 Points for longest route Ticket To Ride: Europe (2005) If a rule is slightly different to base game (ie with the double routes or removing tickets from the game).įor any Special Rules I will list just "ferries, tunnels" or other brief description of special rules rather than explaining every special rule in full. I will list for each map its player count, number of pieces players start with (or other equivalent), rules for drawing tickets, special rules, bonus scoring rules. I have not covered strengths and weaknesses as this is completely subjective. Please anyone feel free to edit/update this. ![]() This answer can then easily be edited by anyone as more version get released. The Switzerland game is another 2-3 player outing, and again I haven't actually played this one, but most of what I've seen written about it suggests that most people prefer Nordic Countries.Īs this question is from 2010 and many new versions have been released since, It seems worth compiling a list of versions and notable differences. The caveat here is: it's only for 2 or 3 players, so don't get it if you need to regularly cater to a larger group! It is even more complex than Europe, with a lot of exceptions to the normal rules that are pretty hard to grasp on the first play - but it's perfectly balanced and my wife and I come back to it again and again. I have played with the Nordic Countries edition and it's my personal favourite. I haven't played the Marklin (German) edition but I believe it's got extra twists over the US version that probably put it on about a par with the European set. The 1912 expansion offers variants at a similar complexity level. It's a more gamer-y Ticket to Ride which I would probably recommended over the US version to anyone who plays with mostly hardened gamers. Now you have to deal with concepts such as tunnels, ferries and stations, which severely alter the dynamics of collecting cards and claiming routes. The Europe version is also good for large groups but takes the complexity level up a notch. (The 1910 expansion adds less unwieldy cards and a few new variants, but keeps things maximally simple and elegant.) It's still got a great deal of strategy and depth to it once you know where to look, but it won't turn off anyone who can handle Monopoly, Scrabble or Risk. It accommodates up to 5 players, I believe, and it'd be a great one to play with non-boardgame-obsessed family members, including the old and the young. The US version is the simplest formulation of the game. The original and Europe versions differ HUGELY, it's not just a different board.
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