They assume you’re not interrupted at all during the 1 minute. My calculations are therefore not fully accurate to in-game performance. Post lv240: Same as post lv225, pre lv240, but the gap between the two is slightly larger.īIG disclaimer: Most BWs just do the Dragon Blaze and Flame Vortex alternating based on feel and use DB whenever it’s off cooldown. Post lv225, pre lv240: Same as pre lv225, but the gap between the two when hitting 1-4 targets is smaller. Pre lv225: F/P does more damage than BW hitting 1-4 targets, but does less damage than BW when hitting 5+ Goals with this guideġ) Provide some information about this job to those interested in making oneĢ) Let others know about how F/P works, where they excel and suck, and why/when they're doing the damage they're doingģ) Help people decide whether they should make an F/P Should you make an F/P? : Elquines buff mentioned and explained (I forgot about this). : Following the new patch, Paralyze has been turned from orange/red to purple! The Paralyze GIFs have been updated to reflect this. : Correction to SP guide, need 5SP in Fire Demon for Elquines. Correction regarding weapon fusion in 'Gearing up' (INT carries over). : Added to the 'Telecasting' and 'Magnus' sections. : Added an 'Info about Element Composition that no one asked for' section in the 3rd job SP guide. : Amendment to the Nzak and Czak sections (Arm 7 is only Poison weak in Czak). Added a changelog! Added to the NCHT section. Added a 'How does SE affect mages?' section. : Added very little to the PB section, with a bit of info from FallingSun. : Added pictures to the 'Gearing up' and 'Pots to use' sections. Minor changes/additions to a bunch of sections. After switching classes, a Level 100 weapon box for that class is received.- : Added suggestions and info from John about NCHT, info from KHKen about I/Ls and Hemp weapon fusion, and info from Lissy about uber quest and FMA mastery.V Skills (Skill Nodes and Boost Nodes specific to that class) will be locked and unable to be used, but they will not be removed.Mastery Books used before switching will be reset.All Skill Points are reset upon switching. a Bishop can switch to a Magician (Fire, Poison) or a Magician (Ice, Lightning), but a Bishop cannot switch to a Corsair). One can only change jobs in their specific class (e.g.Players must be an Explorer, at least level 101 and have made the 4th job advancement.It allows Explorers to switch jobs in their class by paying a certain amount of mesos, which increases based on your character's level as well as the number of times you have previously used the Open Advancement system as an alternative, players can use Job Advancement Coins (obtained via special events), which will take priority over the meso cost. The Open Advancement system was introduced during Part 1 of the RED update. A Magician (Fire, Poison) combines the elements of Fire and Poison to apply DoT (damage over time) to their enemies, while gaining additional damage as they maintain multiple sources of DoT.Ī Magician (Ice, Lightning) combines the elements of Ice to freeze / slow down enemies and Lightning to shock enemies.Ī Bishop uses Holy elemental attacks to heal allies while also specializing in party support, granting various damage and utility boosts to allies.Īll 3 Explorer Magicians can choose to wield a Wand or a Staff.
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